Join Our Newsletter

Free, weekly updates about retro gaming news, nostalgic collectibles and in-depth reviews.

Subscribe Retro Dodo cover image
Sebastian Santabarbara profile image Sebastian Santabarbara

The Original Super Mario 64 Is Now Playable On GBA

Super Mario 64 first level on GBA
Credit: Tobias Friedly
🤝
Like our website? Support us as an independent publisher by tipping, joining our paid community or checking out our accessories brand GAMENOOK!

The Game Boy Advance wasn't made to play 3D games. Nearly all of the titles are 2D sidescrollers or games with top-down isometric viewpoints, all bar Asterix and Obelix XXL which brings 3D gaming to the handheld and does it really well! The fact that the GBA wasn't made to play 3D games hasn't stopped the likes of Tobias Friedly from trying to put one of the most iconic N64 games ever made onto it.

I've already covered Joshua Barretto's work on making a demake of the game for the GBA, and it all looks incredible. Tobias, however, has been working to get the original N64 source code working on the Game Boy Advance, citing Joshua's work as his inspiration. It might be slow, but it works!

Super Mario 64 gameplay ice
Credit: Tobias Friedly

Tobias says that he wanted to try out different things with the Mario 64 source code, and after using it for a few different projects, he became curious about what it would look like if he could get it running on the GBA. The challenge was, as you can imagine, pretty daunting - getting a console with much less power than the N64 running such a demanding game was always going to be tricky, especially when you consider that Tobias was working with 16 million cycles for a single frame, one frame per second, to render images.

Tobias now has some levels running at 5 to 15 frames per second. He's been working on reducing float movement and adapting the physics of Mario's character movement to make things work, doing lots of crazy maths the likes of which make my head feel like it's going to explode.

Ok, there might be a bit of work to go before this is fully playable without needing the patience of a monk. Still, it's exciting to see how far Tobias has come with this journey, and it's also just exciting to be a part of Tobias' excitement for the project too. Check out his video above to find out more!

❤️
Like what you are reading? If you do and want to support us, you can do so by becoming a member, tipping us or taking a look at our gaming accessory company GAMENOOK (10% off just for you). This allows us to continue what we do without succumbing to algorithms, clickbait and over-intrusive ads, while paying human writers instead of AI.
Sebastian Santabarbara profile image Sebastian Santabarbara
Sebastian is fuelled by a lifelong passion for Zelda, Banjo Kazooie, Donkey Kong, and all things retro. He uses his misspent youth with retro consoles to create content for readers around the world.