When iPhone emulation first kicked off with the arrival of Delta, things got very exciting for Apple fans. I know Android users have had access to all of this for years now, but getting to play N64 games on your iPhone without jailbreaking it or side-loading apps felt fantastic. But with Apple's stance on JIT (Just-In-Time) technology and branding the action of translating PowerPC Code to ARM on the fly and writing code in real time as a security risk, the options of consoles that we could emulate seemed limited to the N64, PSP, and below.
The team behind the Provenance Emu have been working on a JITless emulator for the Sega Dreamcast that can make its way to Apple devices, working with iOS and tvOS. They've essentially built it from an offshoot of Flycast after removing the Dynarec.
More iFly testflight spots available, a few thousand!
— Provenance-Emu 🎮🕹 (@provenanceapp) October 1, 2026
Get them while you can, many performance updates and refinements.
Ready for submission now, hopefully won't take too long to wrap up app store stuff.https://t.co/FBHIOSmrX1#retrogaming #dreamcast #retroarch #flycast pic.twitter.com/MHz5Te4uKO
There was a little controversy around the PS2 emulator iPSX2 for being highly AI-assisted, vibe-coded, closed-source slop. So I've done a little digging to find out more about iFly. The emulator remains free and open-source, working with older iPhones as well as the newest on the market. Essentially, it's not vibe-coded and still meets all the open-source licensing it needs to, as well as getting around the whole 'Apple don't like JIT' debacle.
I really like the interface on iFly; the controller looks great, the screen size is perfect, and everything is spaced nicely. It has that same slick feel that Delta does, and I'm hoping that once the bugs are all squashed, it runs just as smoothly as Riley Testut's creation. But to get to that point, it needs people to take part in the Testflight!
Let us know your thoughts on iFly if you do check it out!