Hands On With Nintendo DS Online Multiplayer On iPhone

Brandon playing Mario Kart DS on Delta with Seb

Riley Testut and Shane Gill have been working incredibly hard behind the scenes to keep improving the Delta experience for users, and their Patreon members have just received access to the Multiplayer Beta for playing Nintendo DS Games online with other testers worldwide. It’s another impressive step from the Delta team in preserving our favorite games and keeping those nostalgic gaming moments from yesteryear alive, with one of the most sought-after requests from fans finally coming to the table – trading and battling Pokémon online.

Yes, if you’re a Pokémaniac like Riley Testut, then you can now finally trade and battle with people over the globe from your phone ten years after the closure of the Nintendo Wi-Fi Connection service. This new download of Delta doesn’t even require you to use bios or firmware files either; you simply need to open your game, adjust the Primary and Secondary DNS in your Nintendo WFC settings to get onto a third-party server like Kaeru, and away you go (I’ll explain what that means in a second).

Brandon and Seb playing on Mario Kart DS on Delta

But it’s not just Pokémon Black & White or HeartGold & SoulSilver that people are getting excited about trading and battling on – there were over 200 games that allowed players to game via Wi-Fi, which gives you plenty of titles to load up in Delta to relive thanks to this exciting new feature. Brandon and I have been testing out playing on Mario Kart DS from our respective houses in a sneak-peak at the new feature to get to grips with how it all works, and after a little network tinkering, we got everything set up and started racing.

Seb changing the settings on Delta to get Multiplayer working

And trust me, that tinkering is a lot easier than it sounds. All it takes is one code being inputted twice if you’re using Kaeru like I did in the image above, and you’re good to go. I’ll tell you the process I went through to get Mario Kart DS multiplayer up and running.

  • Once you’ve followed the information from the Beta invitation and downloaded the Delta Beta, open it up and add your (legally acquired) Mario Kart from your files.
  • The game will pop up asking if your nickname is ok as Delta. I changed mine to Seb as soon as I opened and registered that nickname when setting up WFC settings. If you change your name from Delta to something else after setting up WFC settings, you won’t be able to log on, so change it straight away.
  • Go to your Nintendo DS WFC settings, and pick a connection.
  • Scroll down and make sure that ‘Auto-obtain DNS’ is turned to ‘No’
  • Input 178 62 43 212 into both the Primary and Secondary DNS boxes and then click ‘Save Settings’.
  • Click ‘Test Connection’, and you should get a message saying that your connection has been successful.

Brandon and Seb playing Mario Kart DS on Delta

Brandon and I hopped onto Worldwide Multiplayer at the time of testing before the Beta officially opened and had about 6 races. We were the only people on there at the time as Riley and Shane were asleep, and after about 30 seconds Brandon popped up and we began racing. I’ve got to hand it to Riley and Shane, the gameplay was super smooth and everything worked just as it does on the DS. Admittedly we spruced things up a bit with some of Sean Fletcher’s Delta Duo Skins, but everything else was spot on and worked brilliantly.

If you want to get in on the Delta DS Multiplayer Beta action right now, then head to Riley & Shane’s Patreon account and get access to the Beta program now. Obviously it’s important to remember that this is a Beta test and that things may change if any little snags that might come up, but it’s all looking great to me so far. And if you’ve got Mario Kart DS, then we’ll probably see you on the racetrack!

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